Devin Sigley

Youngstown, OH 44515 ยท devin@sigley.me

Hey! I recently graduated from college with a degree in computer science and am pursuing my first job out of school.
Feel free to check out my LinkedIn and my GitHub, where you can learn about some of the projects I've worked on.


Education

Youngstown State University

Bachelor of Science
Computer Science with Mathematics Minor
Summa Cum Laude
Honors College member, Honors Scholar with Distinction

GPA: 3.97

August 2017 - December 2020

Austintown-Fitch High School

High School Diploma
Valedictorian

GPA: 4.00

June 2017

Experience

Software Engineer Intern

RoviSys - Aurora, OH

Used PI Asset Framework to automate data collection and analysis for large systems (>40,000 attributes). Gained experience with PI AF templates, elements, attributes, analyses, backfilling, and UoM.

Created webpage wireframe mockups using Balsamiq.

Performed reviews directly with clients' subject matter experts to ensure project specification compliance.

Gained experience with office soft skills like conducting effective meetings and cooperating on large projects.

May 2019 - August 2019

Student Technician

IT Service Desk - Youngstown State University

Assisted students, faculty, and staff with their technical needs, acting as the first point of contact either in-person, over the phone, or through email.

Prioritized IT problems, either solving them myself or assigning the task to the relevant department if it were outside my permissions to fix.

Consoled stressed customers, reassuring them through calm explanations and assistance.

April 2018 - May 2019

Projects

Domino Assistant

Android app - GitHub page

An Android app to assist you when playing the Mexican train variant of dominoes. It's able to detect dominoes via phone camera, count up domino pips, and compute the best trains possible given your selected dominoes. It utilizes OpenCV and the Java Native Interface. Check out its demo videos and more details on my GitHub!

December 2020

Simulated Annealing

AI for virtual projectile aiming - GitHub page

A C++ project for an AI course I took in Spring 2019. Implements simulated annealing to have an AI discover a suitable projectile trajectory given a user-chosen target distance and obstacle distance/height. Iterations are automatically visualized via 2d graphs made with gnuplot. For more details, view its GitHub page!

May 2019

Maze generator

Generates and solves mazes - GitHub page

This C++ project generates a maze of a user-specified size and then solves it, outputting the results to a PostScript file. It was created as an assignment for my data structures course. Its GitHub repository features an example generated maze with solution.

April 2018

Interests

I'm interested in working on software that betters society in some manner.

Basketball is my favorite sport, I like the way they dribble up and down the court.
I enjoy watching the NBA, following its storylines, witnessing incredible feats, and staying current on

fresh memes
baked up by the online community.
Weather permitting, I'm often putting up shots at my local park. Maybe someday I'll dunk.

I like to stay in touch with long-distance friends by playing videogames with them online. Some of my most played games include Rocket League, Team Fortress 2, and Civilization 5/6.